马踏棋盘,用1枚马走遍棋盘。我用一个二维数组记录模拟的整个路径,x为列,y为行,以顺时针的方式寻找下一格,算法比较简单,就通过递归和循环回溯即可,就是如果是8*8的数组,最坏可能执行8^(x*y)次,耗时长到怀疑人生。
#include<iostream>
#define X 5
#define Y 5
void ShowResult();
using namespace std;
int chess[Y][X]={
0
};
int counter=0;
int Next(int* x,int* y,int where){
switch(where){
case 0:
if(*x+1<X&&*y-2>=0&&chess[*y-2][*x+1]==0){
*x+=1;
*y-=2;
return 1;
}
break;
case 1:
if(*x+2<X&&*y-1>=0&&chess[*y-1][*x+2]==0){
*x+=2;
*y-=1;
return 1;
}
break;
case 2:
if(*x+2<X&&*y+1<Y&&chess[*y+1][*x+2]==0){
*x+=2;
*y+=1;
return 1;
}
break;
case 3:
if(*x+1<X&&*y+2<Y&&chess[*y+2][*x+1]==0){
*x+=1;
*y+=2;
return 1;
}
break;
case 4:
if(*x-1>=0&&*y+2<Y&&chess[*y+2][*x-1]==0){
*x-=1;
*y+=2;
return 1;
}
break;
case 5:
if(*x-2>=0&&*y+1<Y&&chess[*y+1][*x-2]==0){
*x-=2;
*y+=1;
return 1;
}
break;
case 6:
if(*x-2>=0&&*y-1>=0&&chess[*y-1][*x-2]==0){
*x-=2;
*y-=1;
return 1;
}
break;
case 7:
if(*x-1>=0&&*y-2>=0&&chess[*y-2][*x-1]==0){
*x-=1;
*y-=2;
return 1;
}
break;
}
return 0;
}
int Explore(int x,int y){
int x1=x;
int y1=y;
int flag;
int where=0;
counter++;
chess[y][x]=counter;
if(counter==X*Y){
return 1;
}
flag=Next(&x1,&y1,where);
while(flag==0&&where<7){
where++;
flag=Next(&x1,&y1,where);
}
while(flag){
if(Explore(x1,y1)==1){
return 1;
}
else{
x1=x;
y1=y;
where++;
flag=Next(&x1,&y1,where);
while(flag==0&&where<7){
where++;
flag=Next(&x1,&y1,where);
}
}
}
if(flag==0){
chess[y][x]=0;
counter--;
}
return 0;
}
void ShowResult(){
for(int i=0;i<Y;i++){
for(int j=0;j<X;j++){
cout.width(4);
cout<<chess[i][j]<<' ';
}
cout<<endl;
}
cout<<endl;
}
int main(){
int start=clock();
int result=Explore(2,1);
int end=clock();
if(result){
ShowResult();
}
else{
cout<<"have no path!"<<endl;
}
cout<<"spend time:"<<(end-start)/CLOCKS_PER_SEC<<" s"<<endl;
return 0;
}